forked from Phobos-developers/Phobos
-
Notifications
You must be signed in to change notification settings - Fork 1
Solve Conflict #3
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Merged
NetsuNegi
merged 22 commits into
NetsuNegi:origin/branch/exclusive-sw-sidebar
from
Aephiex:exclusive-sw-sidebar
Dec 7, 2024
Merged
Solve Conflict #3
NetsuNegi
merged 22 commits into
NetsuNegi:origin/branch/exclusive-sw-sidebar
from
Aephiex:exclusive-sw-sidebar
Dec 7, 2024
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
…asing in `AutoDeath.XX.AllowLimboed` count (Phobos-developers#1423)
…piggybacked bugfix (Phobos-developers#1394) this is just a bugfix. --------- Co-authored-by: Kerbiter <crabiter@vivaldi.net>
…layer maps (Phobos-developers#1425) Trigger event 601 & 602 don't work properly in single player maps, while 604 & 605 do. The only distinction between them is what I've changed. You can test the result with this map: [all01umd.zip](https://github.com/user-attachments/files/17784794/all01umd.zip) By the way, phobos's new events and actions use FindByIndex/Array->GetItem instead of FindByCountryIndex, which leads to inconsistency with the vanilla events and actions, for they use country index instead of house index. In single player map with whole new houses (like official RA2 campaign, they use BadGuy1, GoodGuy1 etc.), it begins with 14 by country index, but 0 by house index. This may make map editing and FA2 adaptation more complicated, so I want to know your opinions. If you want to restore the vanilla habit, just modify in this way  Co-authored-by: Trsdy <914137150@qq.com>
should the filter be applied earlier?
…ing point Speed values (Phobos-developers#1406)
ep24 got broken so add an ally check filter temporarily. Check this later
…opers#1432) Co-authored-by: Trsdy <914137150@qq.com>
…rs#1430) The reason for this was explained in Phobos-developers#1425 . Now alll new events & actions use country index, aligning with vanilla customs.
00b5254
into
NetsuNegi:origin/branch/exclusive-sw-sidebar
1 check passed
NetsuNegi
pushed a commit
that referenced
this pull request
Sep 20, 2025
@Metadorius asked if this is doable and I am delivering. Basically exactly what it says in the title, all currently active TeamClass instances will have some info about them printed at the end of the sync log. Because the TeamClass array already effectively functions as a storage for this info there was no need to add any new sync events to record. Additionally I tried to make it bit more readable by adjusting the padding used dynamically but this does add little bit of extra runtime on writing the logs (which is only done once unless you have -MPDEBUG parameter on) I suppose. If there is some other relevant info about teams that should be recorded, let it be known in this PR. I tried to include the most relevant parts. An example of what such a log may look like: ``` AI Teams: #00000: Type: 07C2D662-CTMBDFLab01-G | Script: 06DAB27C-SCCoalBDFLab-G | Line: 1 | Owner: 2 (Computer) | OwnerHouse: Coalition #1: Type: 065D29C6-DTMBDFPow01-G | Script: 06C0F679-SCDomiBDFPow-G | Line: 3 | Owner: 3 (Computer) | OwnerHouse: Dominion #2: Type: 04F1F694-CTMBDFPow01-G | Script: 05728DCA-SCCoalBDFPow-G | Line: 1 | Owner: 2 (Computer) | OwnerHouse: Coalition #3: Type: 0448FEAF-DTMBDFLab01-G | Script: 0511D07E-SCDomiBDFLab-G | Line: 1 | Owner: 3 (Computer) | OwnerHouse: Dominion #4: Type: 05DB3227-CTMBDFRef01-G | Script: 06930A62-SCCoalBDFRef-G | Line: 1 | Owner: 2 (Computer) | OwnerHouse: Coalition #5: Type: 05E743F3-DTMRavager01-G | Script: 079C95F4-SCDomiRavg-G | Line: 4 | Owner: 3 (Computer) | OwnerHouse: Dominion | TargetRTTI: 11 (Cell) | TargetID: 01078752 | MissionTargetRTTI: 11 (Cell) | MissionTargetID: 01078752 #6: Type: 05DAB9F5-CTMBaseGen01-G | Script: 07FA9250-SCCoalBDFGen-G | Line: 7 | Owner: 2 (Computer) | OwnerHouse: Coalition #7: Type: 04ABA9BD-DTMBaseGen01-G | Script: 06A89E7D-SCDomiBDFGen-G | Line: 5 | Owner: 3 (Computer) | OwnerHouse: Dominion #8: Type: 0720B95E-DTMBDFRef01-G | Script: 07DB1BDD-SCDomiBDFRef-G | Line: 3 | Owner: 3 (Computer) | OwnerHouse: Dominion #9: Type: 07F11555-DTMFVSHarv01-G | Script: 06DF9E54-SCGenFVSHrv-G | Line: 2 | Owner: 3 (Computer) | OwnerHouse: Dominion ```
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
@NetsuNegi
Hello, I solved the conflict for you. Merge my pull request and yours will be mergeable.