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Multi-Tier Queue Favoritism: Implemented a new multi-tiered role prioritization system (Tier 1 through Tier 4, along with Favored). This allows server administrators to have fine-grained control over queue skipping priorities for their users.
Operation Configuration: Favoritism role tiers are now fully supported and can be directly configured under the Operation category inside the Discord Integration Settings via the WinForms GUI.
Scale Information for Eggs: The Pokémon embed display now accurately extracts and lists the Scale property inside the "Origin & Physical" field for eggs in Scarlet/Violet.
HighDPI & UI Updates: Added HighDPI text/control scaling settings and integrated system dark mode detection for improved UI responsiveness and crispness.
Changed
ALM Event Updates: Updated AutoLegalityMod (AutoModPlugins) to the latest version to support the generation of newer distributions, including the PJCS 2026 Garchomp event.
Performance improvements across basic casting and generation mapping (enc->pk).
Improved tooltips to actively identify SV locations by their ID.
Routine cleanup inside SpeciesName.cs alongside sanity checks for specific abilities and edge cases (e.g., Gen 5 Basculin-Blue).
Removal of incorrect format checks for Gen 3 Korean entries.
Refactored RequestSignificance and QueueHelper logic to automatically calculate queue position and bump user requests ahead of lower-tier users based on their assigned Discord roles.
Fixed
ALM Customization Overrides: Fixed a bug causing the bot to occasionally ignore requested batch commands and Pokéball customizations during Egg generation or ALM-led processing. Custom preferences are now properly reapplied post-generation.
Discord Gateway Recovery: Implemented a robust supervision loop for the Discord client to automatically dispose and reconstruct the client when encountering terminal gateway/connection failures. This prevents the bot from becoming permanently deadlocked offline.