Control Killers File Distribution
Programs:
Pinggy - Port forwarding for host testing
Clumsy - Lag Testing
Netfox - Multiplayer Implementation : [https://forum.godotengine.org/t/netfox-addons-for- online-multiplayer-games/36066] (https://foxssake.github.io/netfox/latest/)
Server Necessities:
IP - User input?
Port - Constant across all users
Sources: https://www.youtube.com/@curtjs-dev/videos : Actual goat for networking
https://github.com/curtjs/multiplayer-arena/tree/part3 : The goat's example code
https://youtu.be/V4a_J38XdHk?si=n953JXC7OlBHFtS7 : Networking with a more similar game
https://bluerobotguru.com/how-to-use-multiplayerspawner-in-godot/ : Multiplayerspawner article
https://docs.godotengine.org/en/stable/getting_started/first_2d_game/index.html : Tutorial I used for generic godot implementation