Description
Occasional food spawns as a special item. Eating it triggers a temporary buff (slow speed or double points).
Goal: timed effects, cleanup logic.
Test: buff starts and expires correctly.
Proposed Solution
No response
Screenshots / Mockups (optional)
No response
Additional Context
No response
Checklist
Description
Occasional food spawns as a special item. Eating it triggers a temporary buff (slow speed or double points).
Goal: timed effects, cleanup logic.
Test: buff starts and expires correctly.
Proposed Solution
No response
Screenshots / Mockups (optional)
No response
Additional Context
No response
Checklist