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KariTrace edited this page Jul 3, 2012 · 231 revisions

Feel free to edit this page and put a link to your publicly available Minecraft world in the "User-Contributed Maps" section! (your map may be removed if the link becomes broken or your map is inaccessible)

Official Overviewer Example Map

http://overviewer.org/example/ : regenerated every night from the latest Overviewer code and on-demand at developer's request; always uses every rendermode, no mods, no changes, just vanilla Overviewer.

User-contributed Maps (add your link here!)

  • DashNet.org : Survival and creative maps on public server. Updates every 6 hours.
  • http://minecraft.writhem.com/ : 1.2 vanilla server used for developer testing and development, currently running the anvil branch; Also shows Unlisted Semi-Private server; usually contains most plugins that are available in the Available Modifications wiki page for the latest overviewer branch.
  • http://maps.myminecraft.org/ : Multiworlds with different sizes with smooth day/night mode. Updates every 5-6 hours.
  • http://map.minecraft.name : ~12GB Livemap - Rendertime: 3hours on 3 Cores
  • http://map.meincraft.eu/ : Very very huge map over 2 million chunks ~7GB. Renders every night at 4am.
  • http://minecraftonline.com/map/ : Awesome, huge map ~500,000 chunks, day and night mode with biomes and full lighting. Continuous incremental updates on quad i5, world directory on ramdrive, tile output on twin SSD drives in RAID-1. Map occupies ~20GB, cache around 200GB.
  • Minecraft Addicts : Map of the Build world on the 100 slot server.minecraftaddicts.com with several custom features.
  • TheDailyAutist : ~4.5K regions/~3.0M chunks (~13GB). Tiles use ~180GB for lighting + night rendermodes.
  • http://mortalpowers.com/minemapi/ : Small 7 person server map. ~19000 chunks ~150MB output size. Generated using nice -n19 python gmap.py ~/world/ /super/workspace/mortalpowers.com/minemap/
  • Langfordia : Midsize map on a private server. ~17000 chunks, automated incremental updates every three hours take ~10 minutes. c10t-generated flat maps are also publicly viewable.
  • http://www.saturnvalley.org/minemap : Growing world with ~5 players. Tourist attractions include the airship, the lighthouse, and several active water features.
  • http://files.fusselwurm.de/minecraft/map/ : private world w/ ~5 players. map updated daily.
  • http://anbservers.net/minemap/minemap : White list Assault -N- Battery community server ~10 players, ~200000 chunks, updated once a week.
  • http://minecraft404.net/map/: Public Australian Server, Setup for creative play. 10-20 Active users.
  • http://ssd.servehttp.com/minecraft/maps/ : small/med server, multi world, many plugins, helpful staff.
  • http://sixgun.org/map/community : Server of the Linux Outlaws community, world size around 250 MB with ca. 80 players - vanilla Overviewer, multiple rendermodes
  • http://minecraft.karui.fr/ : private server, ~10 white-listed players, ~500MB world. Renders normal, night and cave every morning at 6am. PNGs are optimized using pngout and served with nginx. Full rendering takes less than an hour on AMD X6 with 8Gb RAM, but full PNG optimization takes more than 10 hours.
  • http://sucs.org/~tswsl1989/minecraft/ : Private server. Requires around 2 hours for a full render (night, lighting and a couple of overlays using render mode options). World ~250MB, Output ~5.0GB. Updated every 4 hours.
  • http://mc.watters.ws/map/ : Small private server map.
  • http://mc.minecraftstuff.net : Runs ChatterCraft and WarpMarkers. Map size: 3.2 GB, world size 462M.
  • http://minecraft.creepandpeep.net : Currently a small map (~50 MB) hosted on a VPS. Day, night and cave maps are automatically updated every morning from the latest backup ftp'd down from the commercial hosted minecraft server. Link to latest map download on the page.
  • http://maps.smoothoctopus.com : Small private server
  • http://ks27342.kimsufi.com/minecraft-Atlantide/#/38/64/25/-3/lighting : A small private server of 5 people
  • http://www.zimdoorcraft.tk/map/ : Generated using the Ubuntu Deb Version, additional custom code to fetch/update Player locations, remote click/jump to location links (for Warp and Players), and only allow it to show in a iFrame updated tri-hourly (player location/whose online every 5mins)
  • http://map.9x60.com : round 12kx12k map (mc: 2,2gb ov:12gb), smooth-lighting, i7 2600 with 4 threads, updated hourly (takes 5-10 minutes), pngcrush, shows playerskins, toggleable markergroups, wg2ovr, custom terrain.png - feel free to join ;)
  • http://www.fuyuri.com/map.php : Free roam map (MC: 1GB OV:7.4GB), Standard lighting. VPS with 4 threads, updated every 4 hours.
  • SpaceWorlde: Small private ~300 MB map with 2.5 active players; Overviewer usually finishes by breakfast on one core. We render several views from all four directions with rudimentary custom support for Buildcraft, Industrialcraft, and Twilight Forest mods.
  • JBcraft: A small private server with about 5 active players. Overviewer runs every night at 2 AM Central Standard Time. Takes about 30 minutes to update. (MC:300 MB) Smooth lightning, rendered on 2 cores with 2 GB of RAM.
  • Forever Defeat: A small public server with about 7 active players. Takes about 15 minutes to update. Smooth lightning, rendered on 4 cores with 2 GB of RAM.
  • The Winthier: Huge 20.000 x 20.000 11.8 Million tiles 60gb file. Updates every 24 hour, 2+ hours render time, 4 Cores I7 2700 on SSD.
  • Minecraft on Dragoth.net: A small public server. About 30,000 tiles. Rendered on one core of a Core 2 Duo E6550; takes about 3 hours for a full render, 15 minutes for an update.

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