v2.1.2 - Fully Tested & Working
GDMCP v2.1.2 - Fully Tested & Working
✅ What's New
All 47 commands have been fully tested and verified working!
🔧 Bug Fixes
- Fixed Version Control - Simplified commands to avoid pipe blocking
- Fixed time import - Resolved missing import error
- Added C++ handlers - SAVE_VERSION, LIST_VERSIONS, RESTORE_VERSION now work in-game
✅ Tested & Working (47 Commands)
8 Advanced Triggers
- ✅ Pulse Trigger - Color pulsation effects
- ✅ Color Trigger - Dynamic color channel changes
- ✅ Follow Trigger - Group following mechanics
- ✅ Spawn Trigger - Delayed object spawning
- ✅ Stop Trigger - Stop all triggers on group
- ✅ Toggle Trigger - Show/hide groups
- ✅ Shake Trigger - Camera shake effects
- ✅ Animate Trigger - Object animations
Professional Tools
- ✅ Level Optimizer - Remove duplicates & invisible objects
- ✅ Auto-backup - Automatic saves every 5 minutes
- ✅ Version Control - Save, list, and restore versions
- ✅ Pattern Generator - Line, Grid, Circle patterns
- ✅ Batch Create - Mass object creation
Object Management
- ✅ Copy/Paste Objects
- ✅ Rotate Objects
- ✅ Scale Objects
- ✅ Flip Objects
- ✅ Text Objects
- ✅ Special Objects (Item Counter, Collision Block, Teleport Portal)
📦 Installation
- Download \gdmcp.geode\
- Copy to %LOCALAPPDATA%\GeometryDash\geode\mods\
- Restart Geometry Dash
- Install Python MCP server: \pip install git+https://github.com/NoAme2289-afk/geometry-dash-mcp-geode.git\
🎮 Tested On
- Professional level by Viteral666 (aka Okira)
- 17,969 objects, 1,434 triggers
- All commands verified working in real gameplay
Requirements: Geode SDK 3.0+