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v2.1.2 - Fully Tested & Working

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@NoAme2289-afk NoAme2289-afk released this 19 Apr 15:25
· 5 commits to main since this release

GDMCP v2.1.2 - Fully Tested & Working

✅ What's New

All 47 commands have been fully tested and verified working!

🔧 Bug Fixes

  • Fixed Version Control - Simplified commands to avoid pipe blocking
  • Fixed time import - Resolved missing import error
  • Added C++ handlers - SAVE_VERSION, LIST_VERSIONS, RESTORE_VERSION now work in-game

✅ Tested & Working (47 Commands)

8 Advanced Triggers

  • ✅ Pulse Trigger - Color pulsation effects
  • ✅ Color Trigger - Dynamic color channel changes
  • ✅ Follow Trigger - Group following mechanics
  • ✅ Spawn Trigger - Delayed object spawning
  • ✅ Stop Trigger - Stop all triggers on group
  • ✅ Toggle Trigger - Show/hide groups
  • ✅ Shake Trigger - Camera shake effects
  • ✅ Animate Trigger - Object animations

Professional Tools

  • ✅ Level Optimizer - Remove duplicates & invisible objects
  • ✅ Auto-backup - Automatic saves every 5 minutes
  • ✅ Version Control - Save, list, and restore versions
  • ✅ Pattern Generator - Line, Grid, Circle patterns
  • ✅ Batch Create - Mass object creation

Object Management

  • ✅ Copy/Paste Objects
  • ✅ Rotate Objects
  • ✅ Scale Objects
  • ✅ Flip Objects
  • ✅ Text Objects
  • ✅ Special Objects (Item Counter, Collision Block, Teleport Portal)

📦 Installation

  1. Download \gdmcp.geode\
  2. Copy to %LOCALAPPDATA%\GeometryDash\geode\mods\
  3. Restart Geometry Dash
  4. Install Python MCP server: \pip install git+https://github.com/NoAme2289-afk/geometry-dash-mcp-geode.git\

🎮 Tested On

  • Professional level by Viteral666 (aka Okira)
  • 17,969 objects, 1,434 triggers
  • All commands verified working in real gameplay

Requirements: Geode SDK 3.0+