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Releases: xn05/FXItems

pr1.3

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@xn05 xn05 released this 29 Jun 23:38

Full Changelog: v1.2.3...pr1.3

v1.2.3

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@xn05 xn05 released this 01 Jun 08:40

probably final edit

v1.2.2

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@xn05 xn05 released this 01 Jun 08:33

Fixed bug

v1.2.1

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@xn05 xn05 released this 01 Jun 08:02

fixed tiny bug

Full Changelog: v1.2...v1.2.1

v1.2

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@xn05 xn05 released this 01 Jun 07:56

Biggest update yet.
API Update using interfaces
new command: /fxhelp
new registry system
NO MORE ATTRIBUTE CLASSES REQUIRED NOW
new structure to behavior files using abstract classes and action booleans
Rarity system (enum)
update to command registry
new Annotation: autoregister (automatically registering behavior classes)
3 new exceptions
2 new listeners to help the behavior files run
Lang.yml, lets you customise messages sent by the plugin, more will be added soon
RarityLang.yml, lets you choose how the text for rarity appears in the item's lore
OneTimeCrafts.yml, handles whether the items marked as a one time craft are crafted or not

Full Changelog: v1.1...v1.2

v1.1

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@xn05 xn05 released this 30 May 11:32

v1.1

itemregistry gui experiment succeeded
CraftingGUI.java
FXItem.java

/fxitems open the gui

bug patched:
OneTimeCraftUtils.java has been fixed

Full Changelog: v1.0...v1.1

v1.0

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@xn05 xn05 released this 30 May 01:24

FIRST OFFICIAL RELEASE
NO BUGS

b1.3

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@xn05 xn05 released this 29 May 09:10

b1.3

Fixed Critical Bug
Commands not working ingame at all

Full Changelog: BetaRelease1.2...b1.3

Pre-Release v1.0

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@xn05 xn05 released this 29 May 11:07

Pre-release v1.0

b1.2

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@xn05 xn05 released this 29 May 06:47

Beta Release 1.2

The plugin won't completely disable if you dont have EntitySize installed for EntitySizeUtils and it won't disable if you don't have model engine installed for custom looking projectiles for ProjectileUtils.java

Instead it will send an error mesage in Console

Full Changelog: FXItems...BetaRelease1.2