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Psychedelicraft Plus - Major Update
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Psychedelicraft Plus - Major Update
New Features
Drug Dealing System
Villager Interactions : Shift Right Click on villagers to sell narcotics for emeralds
Supported Drugs : Meth, LSD, Blunts, Joints, Peyote Joints, Shrooms, Heroin, Crack, Cocaine
Balanced Economy : Each drug has different emerald values based on potency (3-25 emeralds)
Villager Addiction : Villagers can become addicted from repeated sales and may approach you nervously
Player Addiction System
Addiction Meters : Each drug has different addiction chances
Weed: Very low addiction (3%) with mild withdrawal
Hard Drugs: High addiction rates (40-60%) with severe withdrawal
Withdrawal Effects : Nausea, hunger, weakness, and cravings
Craving Messages : "I want to get high so bad...", "One time can't hurt right?..."
Drug in Hotbar : Addicted players may find drugs moved to hotbar during cravings
Weed Overdose Mechanics
Pass Out : 2% chance to overdose on weed
Effects : Vomit and teleport to bed
Time Skip : Skips entire day (24000 ticks)
Warning Message : "You passed out from smoking too much..."
Visual Improvements
Enhanced Smoke Effects : Joints now produce more smoke particles for better visual feedback
Documentation Updates
GitHub README : Updated with all new features and mechanics
In-Game Book : Added pages covering drug dealing, addiction, and overdose systems
Changes from Original Psychedelicraft
New Systems Added
Wax Production System (5 dried buds → 1 wax chunk, 3 chunks → 1 gram container)
510 Cartridge System (empty carts, live resin carts, batteries)
Tutorial Command with inventory checking
Synthetic Drugs Guide Book
JEI Integration support
Quality of Life
Simplified JAR naming (PsychedelicCraftPlus-1.20.1-Fabric.jar)
Enhanced creative tab organization
Updated credits and mod name
Installation
Requires Minecraft 1.20.1
Fabric Loader 0.19.2+
Fabric API 0.92.9+
Credits
Original: Ivorius, TripleHeadedSheep, Sollace
Modded by: {MC USERNAME} WillsUsername / {GITHUB} NormalLinuxUser
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