Replaces the directional damage indicators with a full screen indicator. It now indicates whenever damage is taken instead of only when there's an attacker and a direction. Slider intensity won't work since intensity is now tied to damage taken instead of a flat amount
1.1.0
- Changes to make the indicator closer to the old one
- Scales based on % of HP lost
- Indicator lingers at lower HP
- Reduces duration of indicator 1s -> 0.5s
1.0.0
- Release