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v2.1.0-alpha.1

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@fank fank released this 18 Feb 12:21
· 46 commits to main since this release
8fae921

What's Changed

  • OCAP 2.0: Modular architecture with database export by @fank in #33
  • Fix MarkerUpdated exclusion check always excluding all markers by @fank in #34
  • Remove erroneous PREP(sendData) from database addon by @fank in #35
  • Fix callExtension error by passing empty array instead of nil by @fank in #36
  • Fix marker side format to use string instead of numeric ID by @fank in #37
  • Fix HEMTT lint warnings by @fank in #38
  • Add GitHub Actions workflow for build validation by @fank in #39
  • Refactor ACE explosives to use Explode event handler by @fank in #42
  • Refactor projectile tracking to use lightweight array format by @fank in #43
  • Rename licence.txt to LICENSE for GitHub detection by @fank in #46
  • Fix re-recording after export losing data (missing NEW:MISSION) by @fank in #47
  • Fix vehicle tracking: ejection seats, disappeared vehicles, parachute lifetime by @fank in #48
  • Remove duplicate mission_data/time metric by @fank in #50
  • Add magazine icon path to projectile data by @fank in #45
  • Filter parachute/ejection seat kill events and fix dead parachute tracking by @fank in #49
  • Compatibility with Restrict Markers by @mrschick in #44
  • fix: update extension VERSION parsing for new 3-element response by @fank in #51
  • fix: grant admin diary controls to already-connected players by @fank in #52
  • fix: resume tracking units that become player-controlled after disconnect by @fank in #53
  • fix: skip kill event for disconnected players by @fank in #54
  • fix: convert owner ID to string for getUserInfo in admin UI init by @fank in #56
  • feat: track groupID and side dynamically per unit state update by @fank in #55
  • fix: vehicle weapon tracking, projectile system overhaul by @fank in #57
  • fix: remove global toFixed calls that interfere with TFAR radios by @fank in #58
  • fix: remove undefined _hitThings reference in HitPart EH by @fank in #59
  • refactor: unify :FPS: and :METRIC: into single :TELEMETRY: command by @fank in #60
  • fix: broadcast OCAP_id to clients for dedicated server projectile tracking by @fank in #61
  • fix: stop telemetry loop when recording is inactive by @fank in #62
  • fix: gate extension call logging behind debug mode by @fank in #63
  • fix: resolve adminUIcontrol race condition during postInit by @fank in #64
  • fix: diary status never updating past initial values by @fank in #65
  • fix: PFH interval variables not accessible due to private scoping by @fank in #67
  • fix: broadcast lastFired to server for correct kill weapon attribution by @fank in #66
  • fix: use HandleDamage for explosive kill weapon attribution by @fank in #68
  • ci: add release workflow by @fank in #69
  • fix: correct release asset glob to match HEMTT output by @fank in #70
  • chore: set version to 2.1.0 by @fank in #71

New Contributors

Full Changelog: v2.0.0...v2.1.0-alpha.1