fix: correct ELLIPSE marker size to match in-game display #117
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Summary
Problem
ELLIPSE markers used an arbitrary calculation:
This magic number
0.015didn't correctly convert Arma meters to Leaflet map units, resulting in markers appearing larger than in-game.Additionally, only
size[0]was used, making all ellipses circular regardless of their actual dimensions.Solution
Changed ELLIPSE to use the same approach as RECTANGLE:
armaToLatLng()_rotatePoints()methodL.polygoninstead ofL.circleThis ensures ellipses:
Test plan