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Added fields for vendor, model, version, note, and a ToString() override to DeviceDescriptor.cs Replaced SimpleJSON with Newtonsoft Json.NET, parsing changes in DisplayInterface.cs Refactored VREye.cs and VRHead.cs for easy Unity5 upgrade.
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So does this work with Unity 4.6.x still? Does the same package work with both versions? (The CI nodes currently have 4.6 licenses) |
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Works with both. |
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Can you add a changes file (like the one in OSVR core) that explains any changes that may affect how people use the package, and in particular upgrade? |
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Done. Will keep the changes file updated in future commits. |
…y5Refactor Conflicts: OSVR-Unity/Assets/OSVRUnity/src/DisplayInterface.cs Moved the debug text from DisplayInterface's json parsing method to DeviceDescriptor's ToString().
rpavlik
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Mar 20, 2015
Unity5 compatibility refactor, update to JSON display parsing (using Newtonsoft.JSON)
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Should be a clean upgrade to Unity5 now.
Fixed VRHead and VReye to compensate for overlap and roll, but need a dSight to test on. Looks correct.
Added the Newtonsoft DLL to plugins folder and removed SimpleJSON, modified parsing code in DeviceDescriptor to match.
VRDisplayTracked prefab will use HDK descriptor by default.