Attempt plugin load from global symbol table #15
Merged
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This change first exports the plugin's unique entry point so it can be loaded with dlsym, and also changes
loadPluginByNameto make an attempt to load a plugin's unique entry point symbol from the global symbol table before attempting to load the plugin file itself. This allows the function to work in places where the plugin is pre-loaded into the application (either statically linked or the .so is explicitly loaded beforehand, as on Android).