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v0.8.0 — inspection-test narration

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@ObjectInSpace ObjectInSpace released this 04 Jun 22:50
· 7 commits to master since this release

Adds spoken narration for the human/visitor inspection tests, so a screen-reader player can run the teeth/eyes/hands/aura-photo/armpit/ear checks and judge the guest themselves.

What's new

  • Inspection-test narration. When you run a sign check, its description is folded into the guest's next dialogue line so it isn't swallowed.
  • F9 repeats the latest test in the current conversation ("Untested." if none; resets when the conversation ends).
  • No verdict leak — the mod never tells you human vs. visitor; you make the call, and aren't even told it's a "visitor" test.
  • Removed the post-shot narrator (the game's sound effect already conveys the result).

Install

Drop NoImNotAHumanAccess.dll into the game's Mods/ folder (requires MelonLoader).

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