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4. Configuration
Elias Kleppinger edited this page May 19, 2018
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4 revisions
This page is a tutorial of the config.yml, not the messages.yml!
You can change following:
- bossId (Not Recommend to change)
- livingBossId (Not Recommend to change)
- bossSpawnByChunkLoading
- specialAttackTicks
- spawnByStartNatural
- alert
- alertRadius
- alertMessage
- bossMessage
Thats how the default configuration looks like.
bossId: 1
livingBossId: 9
bossSpawnByChunkLoading: true
specialAttackTicks: 200
spawnByStartNatural: true
alert: false
alertRad: 5
alertMessage: '&4%BossName% spawned'
bossMessage: '&7[%BossName%] &e> %Message%'
bossSpawnByChunkLoading
- Type: boolean
- Description: If true, bosses can spawn by chunk loading
specialAttackTicks
- Type: Integer
- Description: Sets the delay of special attacks in Ticks. 20 ticks = 1 second.
spawnByStartNatural
- Type: boolean
- Description: If true, bosses spawn when the plugin enables.
alert
- Type: boolean
- Description: If true, a Boss-alert will be send to players in a custom radius.
alertRad
- Type: int
- Description: Sets the Block radius for a alert. Only works if alert is enabled.
alertMessage
- Type: String
- Description: Sets the Alert Message
bossMessage
- Type: String
- Description: Sets the boss message for the Message attack of a boss.