A custom skill pack for Divinity: Original Sin 2, built using Larian's Divinity Engine 2.
Five original skills designed around a single idea: HP as a casting resource. Spells apply Bleeding to enemies, which can then be drained to recover health, creating a risk/reward loop that rewards aggressive, intelligent play.
- Crimson Lance — Projectile that deals physical damage and applies Bleeding. Costs 10% HP to cast.
- Haemorrhage — AoE zone that applies Bleeding to all enemies in a cone. Costs 10% HP to cast.
- Vital Drain — Drain the lifeforce of a Bleeding enemy to heal yourself. Free to cast.
- Sanguine Armour — Harden your blood into a shield that absorbs the next hit. Costs 10% HP to cast.
- Exsanguinate — Massive AoE finisher that tears blood from all nearby enemies. Costs 10% HP to cast.
The Penitent's Band — A ring that grants stacking damage bonuses for each HP-costing skill cast, creating tension between dealing damage and healing yourself.
Haemomancy Design.docx— Full systems design document- Screenshots of all skills in the Divinity Engine 2 Stats Editor
Denis Cholak