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2 changes: 1 addition & 1 deletion code/client/cl_cgame.c
Original file line number Diff line number Diff line change
Expand Up @@ -618,7 +618,7 @@ intptr_t CL_CgameSystemCalls( intptr_t *args ) {
Com_Memcpy( VMA(1), VMA(2), args[3] );
return 0;
case CG_STRNCPY:
strncpy( VMA(1), VMA(2), args[3] );
memmove( VMA(1), VMA(2), args[3] );
return args[1];
case CG_SIN:
return FloatAsInt( sin( VMF(1) ) );
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6 changes: 0 additions & 6 deletions code/sdl/sdl_glimp.c
Original file line number Diff line number Diff line change
Expand Up @@ -630,12 +630,6 @@ static int GLimp_SetMode(int mode, qboolean fullscreen, qboolean noborder)
vresWidth = glConfig.vidWidth;
vresHeight = glConfig.vidHeight;




vresWidth = 640;
vresHeight = 480;

#if SDL_MAJOR_VERSION != 2
screen = vidscreen;
#endif
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