Is your feature request related to a problem? Please describe.
With Minecraft 26.1 making villager trades data-driven, the proper place for integrating tonewood and end disc buys now falls on the side of Lighter End.
Describe the solution you'd like
Manually implement the new trades in the assets/data folder and append to the trade list tags, as appropriate
Describe alternatives you've considered
I'd honestly suggest doing this manually over using Fabric's datagen.
Additional context
It's gonna be a pain in the toucans to properly "balance" the trades, since there's no way I can see right now to have two trade slots in the same level pull from different pools.
Is your feature request related to a problem? Please describe.
With Minecraft 26.1 making villager trades data-driven, the proper place for integrating tonewood and end disc buys now falls on the side of Lighter End.
Describe the solution you'd like
Manually implement the new trades in the assets/data folder and append to the trade list tags, as appropriate
Describe alternatives you've considered
I'd honestly suggest doing this manually over using Fabric's datagen.
Additional context
It's gonna be a pain in the toucans to properly "balance" the trades, since there's no way I can see right now to have two trade slots in the same level pull from different pools.