Complete iOS app UI with Liquid Glass design and fix login concurrency#266
Merged
Kief5555 merged 1 commit intokief5555/iosfrom Apr 12, 2026
Merged
Complete iOS app UI with Liquid Glass design and fix login concurrency#266Kief5555 merged 1 commit intokief5555/iosfrom
Kief5555 merged 1 commit intokief5555/iosfrom
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This PR completes the iOS client UI using Apple's Liquid Glass design language and fixes critical thread-safety issues in the OAuth authentication flow.
Authentication & Store:
OpenNOWStore.swiftby annotatingOAuthWebAuthenticatorwith@MainActorand hopping to the main actor for instantiation inGFNAPIClient.isBootstrappingpublished flag toOpenNOWStoreto manage the splash screen state.lastError = nilto the start ofsignIn()to ensure stale errors are cleared on sign-in attempts.App Flow & Routing:
ContentView.swiftto implement state-driven routing: SplashView → LoginView → MainTabView.brandAccent,brandGradient) for consistent branding.UI Implementation (Liquid Glass):
LoginViewwith dark gradient background, ambient orbs, and glass-effect login card.HomeViewwith account summary, horizontal featured carousel, and adaptive game grid; exportedGameCardView,GlassCardModifier, andErrorBannerViewfor module reuse.BrowseViewwith searchable catalog and horizontal genre filter chips.LibraryViewwith specific states for signed-out users and empty libraries.SessionViewwith real-time telemetry charts (Swift Charts), status indicators, and session controls.SettingsViewwith grouped streaming preferences and account details.Build Configuration:
project.pbxprojbuild phases and source groups.