Fix iOS streaming codecs, input, reconnect, add gamepad, Liquid Glass#286
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capy-ai[bot] merged 2 commits intokief5555/iosfrom Apr 13, 2026
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…quid Glass; and fix game image.
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This PR comprehensively overhauls the iOS streaming client with codec fixes, robust input handling, automatic/manual reconnection, gamepad support, and UI polish for the queue sheet and game cards.
StreamerView.swift:
onWebViewReadycallback to exposeWKWebViewfor manual reconnect; add HUD reconnect button triggered by failure events; updatestreamProfileto useUIApplication.shared.connectedScenes(iOS 16+) instead of deprecatedUIScreen.main.readonlyand usingtouchstarthandlers.navigator.getGamepadswith NVST binary encoding (type 5, 32 bytes).maxPacketLifeTimeto 50ms, and improve video autoplay with retry logic.PrintedWasteQueueView.swift:
.glassEffecton iOS 26+ with fallbacks..scrollContentBackground(.hidden)and.toolbarBackground(.ultraThinMaterial)for consistent glass aesthetics.HomeView.swift:
GameArtworkView: showProgressViewon empty, clip on success, and show fallback icon on failure.GameCardViewto useaspectRatio(16/9, contentMode: .fill)instead of fixed height.FeaturedGameCardartwork height from 100 to 110.