Fix iOS WebRTC suspension with CSS animation and MediaStream#293
Merged
capy-ai[bot] merged 1 commit intokief5555/iosfrom Apr 13, 2026
Merged
Fix iOS WebRTC suspension with CSS animation and MediaStream#293capy-ai[bot] merged 1 commit intokief5555/iosfrom
capy-ai[bot] merged 1 commit intokief5555/iosfrom
Conversation
…ing WebGL with CSS animation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This PR fixes streaming failures caused by iOS suspending the WebContent process during WebRTC negotiation. The previous WebGL-based GPU keep-alive triggered
WebProcess NearSuspended Assertionfailures due to missing entitlements. The fix uses CSS animation for GPU process liveness and an empty MediaStream to keep WebContent active.StreamerView.swift:
@keyframes _gpuKAanimation rule for GPU compositor layer keep-alive<div id="_gpuKA">withwill-change:transformand animation in<body>after<video>video.srcObject = new MediaStream(); video.play()beforeconnect()to prevent WebContent suspension