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Any proc that uses default view range throws exception if world.view is not 1:1 #2584

@tontyGH

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@tontyGH

ViewRange uses a default value of 0 as its range if it isn't square-sized or centerable, which completely breaks default behaviour.
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BYOND behavior is to match world.view exactly when doing range checks.

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    RuntimeInvolves the OpenDream server/runtime

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