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Enhance asset setup instructions in README.md #29
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Enhance asset setup instructions in README.md #29
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@CakeLancelot is dxvk 2.0 not compatible with the project? |
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also i considered the programmatic approach but downloading artifacts from GH requires auth
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It's a deliberate decision - DXVK 2.0 doesn't have any features that improve FusionFall specifically and requires a higher Vulkan version, leaving more hardware unable to use it. |
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2.0 seems to have stability improvements on all platforms so how about we create 2 builds with both releases? |
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If the user really wants to do so they can download a newer DXVK dll and replace it, maintaining 2 separate choices is not something we're interested in doing. |
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i believe this is ready and fully documented. |
Improve clarity and detail in the asset setup section of the README, providing both consolidated and step-by-step instructions for setting up required assets.
closes #28