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Do a simplification pass on PathIntegrator::computeRadianceRecurse() #254

@jlanz

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@jlanz

PathIntegrator::computeRadianceRecurse() is the main function we call at every node of the ray tree. Over the past decade it has become unmanageably large and complex, and has presented a barrier to making enhancements, simplifications and optimisations to moonray. The goal of the present task is to begin to reverse this trend by making a relatively light and unintrusive simplification pass on the code to clarity the structure and eliminate redundancy.

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