Releases
v0.2.5
v0.2.5 "How not to be seen"
Feature: [#3154 ] Use a random title sequence each time it is shown.
Feature: [#6553 ] Android version now runs in full screen.
Feature: [#7865 ] Transport rides can now be synchronised.
Feature: [#9073 ] Shortcut keys for the Tile Inspector.
Feature: [#10305 ] Add two shortcuts for increasing and decreasing the scaling factor.
Feature: [#10189 ] Make Track Designs work in multiplayer.
Feature: [#10357 ] Added window for scenery scatter tool, allowing for area and density selection.
Feature: [#10637 ] Console command to remove all floating objects.
Change: [#1164 ] Use available translations for shortcut key bindings.
Change: [#10997 ] Speed is automatically reset to normal upon scenario completion.
Fix: [#2485 ] Hide Vertical Faces not applied to the edges of water.
Fix: [#5249 ] No collision detection when building ride entrance at heights > 85.5m.
Fix: [#6766 ] Changelog window doesn't open on some platforms.
Fix: [#7784 ] Vehicle tab takes 1st car colour instead of tab_vehicle's colour.
Fix: [#7854 ] Cannot build a custom spiral roller coaster design.
Fix: [#7854 ] Empty entries in spiral roller coaster designs list.
Fix: [#8151 ] Game freezes upon demolishing mazes at odd heights.
Fix: [#8875 ] RCT1 competition scenarios are classified incorrectly.
Fix: [#10176 ] Mistake in the sprite for the land tool's 6x6 grid.
Fix: [#10196 ] Doors unable to be placed at end of track corners.
Fix: [#10228 ] Can't import RCT1 Deluxe from Steam.
Fix: [#10313 ] Path furniture can be placed on level crossings.
Fix: [#10325 ] Crash when banners have no text.
Fix: [#10376 ] No ratings generated when a shop and track intersect.
Fix: [#10420 ] Money effect causing false positive desync.
Fix: [#10477 ] Large Scenery cannot be placed higher using SHIFT.
Fix: [#10489 ] Hosts last player action not being synchronized.
Fix: [#10543 ] Secondary shop item prices are not imported correctly from RCT1 saves.
Fix: [#10547 ] RCT1 parks have too many rides available.
Fix: [#10587 ] Update last action coordinates on correct player.
Fix: [#10631 ] Game bugs out and crashes if you get too many stations via copying stations with the tile inspector.
Fix: [#10662 ] Duck cheat tooltips look odd and do not explain anything.
Fix: [#10694 ] The lift hill speed of the flying roller coaster cannot be changed (original bug).
Fix: [#10705 ] Apply multithreaded rendering to all viewports.
Fix: [#10739 ] Mountain tool overlay for even-numbered selections.
Fix: [#10752 ] Mute button state not correctly set at startup.
Fix: [#10822 ] Can place too many peep spawns.
Fix: [#10898 ] Banner text has an offset in tile inspector window.
Fix: [#10904 ] RCT1/LL-scenarios with red water won't open.
Fix: [#10941 ] The Clear Scenery tool gives refunds for ghost elements.
Fix: [#10963 ] Light effects are drawn off-centre in some rotations.
Fix: [#10993 ] Bottom toolbar not refreshing when a guest leaves the park.
Fix: [#11001 ] Rides list does not use natural sorting.
Fix: [objects#54] Stage Coach cars are not considered covered by the game.
Fix: [objects#56] Handymen cut grass incorrectly.
Improved: [#682 ] The staff patrol area is now drawn on the water, instead of on the surface under water.
Improved: [#10858 ] Added horizontal grid lines to finance charts.
Improved: [#10884 ] Added y-axes and labels to park window charts.
Improved: [#10970 ] Introduced optional light effects for vehicles at night.
Removed: [#6898 ] LOADMM and LOADRCT1 title sequence commands (use LOADSC instead).
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