v1.2.x was about getting FW 8.x-13.x working. v1.3.0 is the big feature release: dramatically faster memory scanning (Turbo Scan), new register access (FS/GS base + full AVX/YMM), faster bulk writes, and reliability fixes. Hardware-verified; firmware-agnostic by design.
🚀 Turbo Scan - much faster memory scanning
- A new server-side scan engine with an AVX2 SIMD comparator and a low-overhead aliasing read path that pulls target memory far faster than the classic per-region path.
- Multi-threaded across memory regions.
- Big gains where it matters most - value-tracking rescans (find a value, then narrow down) are several times faster, because reading memory was the real bottleneck.
- Unknown-initial-value snapshot scans - search for a value you can't type yet, then filter by increased / decreased / changed.
- Region classify query so clients can skip slow / uncached memory regions instead of crawling them.
- Fully additive and opt-in - every existing scan command is unchanged, so older clients keep working exactly as before.
🧬 New register access - FS/GS base + AVX/YMM
- FS/GS segment base read/write - the 64-bit TLS / per-thread base pointers that x86-64 actually uses for thread-local storage. The classic register read only carried the 16-bit segment selectors; the bases (where TLS actually points) are now readable and writable.
- Full AVX/YMM floating-point registers - reading/writing FP registers now covers the complete 832-byte FPU/AVX state, so the upper halves of YMM0-15 are finally populated and writable. Previously only the 512-byte legacy XMM area came back.
- These are new server-side capabilities - client UIs can surface them.
✍️ Faster bulk memory writes
- A bulk-write command applies many writes in a single request - far less round-trip overhead when applying large cheat tables or patch sets.
🛠️ Reliability fixes
- Fixed a crash when allocating memory under concurrent use. Memory allocation is now served from a server-side per-process arena (one hijacking
mmapper segment, then zero-hijack sub-allocation), removing a race that could take down the game / console. - Hardened raw syscalls - routed bare syscall sites through a typed wrapper so 32-bit argument values can no longer arrive with garbage upper bits, the cause of rare, hard-to-reproduce failures.
📖 Documentation
PROTOCOL.mdbrought fully in line with the sources - every command (including the new Turbo Scan family, bulk write, FS/GS base, and the YMM behaviour), every packet struct, status code, and the complete opcode table.READMEregister-capability and command-coverage sections updated.
⚠️ Known caveats
- Client UI for FS/GS base and YMM depends on each client; this release adds the server-side support they build on.
💜 Credits
- @Pharaoh2k - Turbo Scan + aliasing read engine, FS/GS base and AVX/YMM register access, bulk write, the proc_alloc arena fix, raw-syscall hardening, and the documentation pass.