After the program installed, I tried to run it from the installer. A window popped up with the following:
Windows 7, used the installer exe
SimpleGraphic v1.0 x86 Release, built Aug 30 2016
Executing SimpleGraphic/SimpleGraphic.cfg
Warning: config file not found
Executing SimpleGraphic/SimpleGraphicAuto.cfg
Warning: config file not found
Executing C:\ProgramData\Path of Building\Launch.cfg
--- Render Init ---
Pixel format: need 32,24,0, using 32,24,8
Creating context...
Loading WGL extensions...
using WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 16384
Loading OpenGL extensions...
using GL_EXT_texture_compression_s3tc
using GL_ARB_texture_non_power_of_two
Loading resources...
Renderer initialised in 523 msec.
--- UI Init ---
Script: C:\ProgramData\Path of Building\Launch.lua
Script working directory: C:\ProgramData\Path of Building
Initialising Lua...
Running script...
Saving C:\ProgramData\Path of Building\Launch.cfg
--- Render Shutdown ---
Unloading resources...
Deleting context...
Renderer shutdown complete.
Engine shutdown complete.
--- SCRIPT ERROR ---
Runtime error in 'C:\ProgramData\Path of Building\Launch.lua':
[COULDNT_RESOLVE_HOST] Couldn't resolve host name (6)
stack traceback:
[C]: in function 'perform'
C:\ProgramData\Path of Building\Launch.lua:38: in main chunk
After the program installed, I tried to run it from the installer. A window popped up with the following:
Windows 7, used the installer exe
SimpleGraphic v1.0 x86 Release, built Aug 30 2016
Executing SimpleGraphic/SimpleGraphic.cfg
Warning: config file not found
Executing SimpleGraphic/SimpleGraphicAuto.cfg
Warning: config file not found
Executing C:\ProgramData\Path of Building\Launch.cfg
--- Render Init ---
Pixel format: need 32,24,0, using 32,24,8
Creating context...
Loading WGL extensions...
using WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 16384
Loading OpenGL extensions...
using GL_EXT_texture_compression_s3tc
using GL_ARB_texture_non_power_of_two
Loading resources...
Renderer initialised in 523 msec.
--- UI Init ---
Script: C:\ProgramData\Path of Building\Launch.lua
Script working directory: C:\ProgramData\Path of Building
Initialising Lua...
Running script...
Saving C:\ProgramData\Path of Building\Launch.cfg
--- Render Shutdown ---
Unloading resources...
Deleting context...
Renderer shutdown complete.
Engine shutdown complete.
--- SCRIPT ERROR ---
Runtime error in 'C:\ProgramData\Path of Building\Launch.lua':
[COULDNT_RESOLVE_HOST] Couldn't resolve host name (6)
stack traceback:
[C]: in function 'perform'
C:\ProgramData\Path of Building\Launch.lua:38: in main chunk