Developer snapshot 2026-06-20
Pre-release
Pre-release
·
8 commits
to dev
since this release
Automated developer snapshot of the dev branch, for players who want the newest features before the next stable release. Expect rough edges; your save files stay compatible whenever possible, but back them up first.
Changes since the previous snapshot
Added
- Expanded music beds. Freight Fate now includes longer menu, facility, daytime driving, and nighttime driving music. Menus and freight facility screens use a career-aware pool, and active drives use stable day/night pools that rotate without reshuffling abruptly while you are on the road.
- Truck cab sound refresh. Engine start, idle, shutdown, horn, and highway road ambience now use the updated in-cab vehicle sound set, with donated truck recordings from Darren Duff. The start cue is trimmed so the idle loop takes over cleanly.
- New achievement system. Careers now track achievements across a range of categories, with a spoken main-menu viewer and a chime when you unlock one. Existing careers carry over. Note: a career saved on a developer snapshot may not load on an older stable release.
Fixed
- Preview sound volume. The refreshed truck, road, weather, route, and facility sounds now play at full source strength before the player's volume settings are applied, so lowering and raising sound effects behaves more predictably.
- Achievement speech routing. Achievement unlocks now speak through the screen reader voice instead of the separate driving-event voice, so players who miss or interrupt an unlock can still review it later from the Achievements menu.
- Facility and settings audio fixes. Terminal and yard screens now use the new facility-gate ambience, delivery completion no longer buries the dock and settlement cues under a generic menu sound, and volume settings persist into the next game session.