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Developer snapshot 2026-06-21

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@github-actions github-actions released this 21 Jun 04:12
· 4 commits to dev since this release

Automated developer snapshot of the dev branch, for players who want the newest features before the next stable release. Expect rough edges; your save files stay compatible whenever possible, but back them up first.

Changes since the previous snapshot

Added

  • Music remakes. The main menu theme, Open Road, and Night Haul now use new Suno remakes while keeping their familiar Freight Fate music slots.
  • Music rotation. All menu and driving music beds now play once and rotate through their active pool instead of looping.
  • Quieter music by default. New settings now start background music at half volume so speech and driving cues stay comfortably in front.
  • Truck cab sound refresh. Engine start, idle, shutdown, horn, gear shift, parking-brake set and release, and highway road ambience now use the updated in-cab vehicle sound set, with donated truck recordings from Darren Duff. The start cue is trimmed so the idle loop takes over cleanly.
  • Night driving ambience. Night drives now play a new recorded in-cab night ambience loop.

Fixed

  • Updater works in packaged builds again. Nuitka builds do not set the PyInstaller-era sys.frozen flag, so the game mistook every packaged copy for a source checkout: "Check for updates" reported running from source, the startup update check never ran, and saves/game.log was never written. Packaged builds are now detected correctly, restoring update checks, install, and crash logging.
  • Facility approach speed cues. Pickup deadheads now use lower-speed facility access roads, deliveries slow through a final receiver approach, and the last gate prompts are shorter so stopping instructions land faster.
  • Facility gate ambience. Pickup and destination facility screens now use a quieter loading-dock ambience that stays away from truck-idle rumble.