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Currently it's run in MinecraftClientEvents.READY and MinecraftServerEvents.READY respectively, so there's a small window during start up where OSL's BuiltInModPacks do not work properly.
Currently it's run in
MinecraftClientEvents.READYandMinecraftServerEvents.READYrespectively, so there's a small window during start up where OSL'sBuiltInModPacks do not work properly.