Releases: OverkillLabs/DeadCells-PS5-Native
Releases · OverkillLabs/DeadCells-PS5-Native
Release list
DeadCells-PS5 Native 0.1.0
DeadCells-PS5 Native 0.1.0
Dead Cells for PS5, running as a fully native Windows program: relinked, not emulated.
To our knowledge, the first PS5 game running as a fully native Windows program. Made possible by the
AnyPS5 project.
Play
- Download
DeadCells-PS5-Native-0.1.0-win64.zipand extract it anywhere. - Copy your own decrypted game files into the same folder as
deadcells.exe:
eboot.elf,sce_sys,sce_module,res.pakand the rest. - Double-click
deadcells.exe.
Nothing to install. No console window. The first start takes a few seconds while the game is prepared from your files.
Highlights
- Dead Cells' original x86-64 code runs directly as a native Windows program: no emulator and no CPU emulation
- Playable from the logo through gameplay, with music and sound effects
- About 55-60 FPS in indoor scenes and 30-35 FPS in outdoor scenes
- Keyboard, mouse (left click attacks) and any SDL gamepad; saves are kept next to the game
Notes
- You must supply your own, legally obtained, decrypted copy of the game. No game files are included.
- Tested with: Dead Cells: Return to Castlevania Edition, title ID
PPSA15552, content ID
UP4016-PPSA15552_00-DEADCELLS0000000, version01.000.000(master01.01). Other versions, regions, patches or
repacked dumps have not been tested and may not work. - The executables are signed with a self-signed certificate, so Windows SmartScreen may warn on first run
(More info, then Run anyway). Verify the download withSHA256SUMS.txt. - Requires Windows 10/11 64-bit and a Vulkan 1.1+ GPU driver (
VK_EXT_depth_clip_control, BC textures, buffer device
address).
Checksum (SHA-256)
92b5cf4df957506c26951cfac98768d2c6cc8c21b9a5833904221be21067ba93 DeadCells-PS5-Native-0.1.0-win64.zip
Dead Cells is a trademark and copyright of its respective owners; this project is not affiliated with or endorsed by them.