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raidboss: Initial r3s #296
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Didn't get to fuses, but so far so good. There is a strat to use kb immunity for the 1st tower of Barbarous Barrage to walk into second, so potentially a useful trigger would be to have an early knockback call out such that the knockback immunity would expire before the 2nd tower. |
wexxlee
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Triggers all looks right so far from what I had during prog. Haven't had a chance to look at the timeline and won't have an opportunity to test until next week. The only other trigger I had that you could consider adding is for Fuse Field:
{
id: 'R3S Fuse Field',
type: 'GainsEffect',
netRegex: { effectId: 'FB4' },
condition: Conditions.targetIsYou(),
alertText: (_data, matches, output) => {
if (parseFloat(matches.duration) < 30)
return output.short!();
return output.long!();
},
outputStrings: {
short: {
en: 'Short Fuse',
},
long: {
en: 'Long Fuse',
},
},
},
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Manual adjustments I made from the fflogs-generated timeline seem to hold properly up to end of fuse field, so I think timeline should be good for the rest of the fight. I'll clean up/incorporate the suggestions made here and then mark this as ready for review. |
I don't know the timing for this or anything, so I'm not comfortable adding a trigger for it. I'll leave that up to someone else :) |
I would personally look at this as something to be solved with a user trigger, but if it catches on as a party finder standard I wouldn't object to it being a configuration option if Someone Not Me wants to put it together. (My group hasn't been to floor 3 yet so I don't have anything useful to offer as far as an actual review.) |
wexxlee
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This seems more than good enough for an initial pass. I think we can always add & adjust later, so I'll merge this now and push the version bump.
WIP, completely untested. Timeline generated via fflogs, which was a bit buggy for the other two fights. Triggers only tested in raidemulator, and only basic triggers through final fusedown. 4e33038
WIP, completely untested. Timeline generated via fflogs, which was a bit buggy for the other two fights. Triggers only tested in raidemulator, and only basic triggers through final fusedown. 4e33038
WIP, completely untested. Timeline generated via fflogs, which was a bit buggy for the other two fights. Triggers only tested in raidemulator, and only basic triggers through final fusedown. 4e33038
WIP, completely untested. Timeline generated via fflogs, which was a bit buggy for the other two fights. Triggers only tested in raidemulator, and only basic triggers through final fusedown. 4e33038
WIP, completely untested.
Timeline generated via fflogs, which was a bit buggy for the other two fights.
Triggers only tested in raidemulator, and only basic triggers through final fusedown.