raidboss: r4s sunrise sabbath fix #366
Merged
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Fixes #361.
The issue occurs because in some (but apparently not all) logs, the
ActorSetPosandActorControlExtrapackets that are needed to identify the jumping clone and its position are ordered differently. Adding a short delay toR4S Sunrise Sabbath Jumping Clone Collect 1(to ensure the relatedActorSetPoscollector processes first) seems to fix the issue -- and because both collectors happen ~3s before the cannon color collect and subsequent callout trigger, this added delay doesn't delay the mechanic callout at all.This fixes the issue in the log @valarnin passed along, but additional in-game validation couldn't hurt.