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Similar to #1001
This is an issue for types of variables that could be implemented to allow map makers to modify certain internal values, such as score, or blitz lives.
Keep in mind, that not all of these must be viable to implement, or make sense to implement. It's just a list of anything that could maybe be looked at, some may become impractical or nonviable upon closer inspection or when trying to look at details of implementation.
The ideas/brainstorming for future variable types:
- Blitz lives - Add support for variables acting on Blitz Lives #1214
- Score variables - Add Score & team-rescoping variables #1220
- Max build height variable
- Objective completion variables - Possibly read only
- Match time variables - readonly
- Time Limit variables
- player state variables: ie health, hunger, xp etc: - some readonly
- stats variables: ie kills, deaths, killstreaks - readonly
- Player count variable - readonly
- Class variables - how many players have a class? - readonly
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