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Ability to Spawn Entities/Blocks #1217

@arcadeboss

Description

@arcadeboss

A feature that allows entities (or blocks) to be spawned in actions, or in response to a dynamic filter

Things this feature would allow spawning of

  • Mobs
  • Lightning Bolt
  • Experience Orbs
  • Anvils
  • etc

Parameters

  • Entity/Block Type
  • Region to appear within
  • Count of Entities to spawn

Example uses:

  • Spawn a gang of 20 Zombies at position X, Y, Z when zombie_wave_variable = 4
  • Spawn a lightning bolt at position X, Y, Z when objective destroyed
  • Spawn anvils above playing field when players enter region

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