In the modern era, technology is evolving rapidly, offering us a plethora of new possibilities. One of these is augmented reality. This technology gives us the ability to enhance modern educational methods by bringing a book to life, visualizing it in a way that makes the material more understandable and appealing to the reader. The subject of this thesis focuses on the development of a mobile application that visualizes the content of a short book by presenting three-dimensional models based on its content. Additionally, the application includes an electronic tutor named stellarBot, with whom the user can interact via a chat, providing additional information and resolving the user's queries, as well as being able to recognize the user's choices and the content they are viewing. The development of the application is carried out using the Unity software, while the electronic tutor communicates with OpenAI's API, utilizing the GPT-3.5 turbo model. The study examines the integration of augmented reality into electronic education, human-machine interaction, and the use of large language models (LLMs) to enhance the learning experience.
Padelos/SolarExplorerApp
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