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Version 1.2.0

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@PalindromicBreadLoaf PalindromicBreadLoaf released this 25 Jun 15:37

This version comes with a lot of improvements to the Deko3D renderer. Mostly all backend stuff that doesn't matter too much to the end user, but some things do.

  • Deko3D is now properly set as a hardware renderer
    • Resolution can now be set above 1x (wouldn't recommend)
    • Mipmapping can be disabled
    • Blending accuracy can be changed from the default (minimum is recommended unless something breaks, defaults to basic)
  • Ubershader has been split into multiple smaller shaders to improve GPU efficiency
  • Miscellaneous other small DK3D changes for minor performance enhancements