This version comes with a lot of improvements to the Deko3D renderer. Mostly all backend stuff that doesn't matter too much to the end user, but some things do.
- Deko3D is now properly set as a hardware renderer
- Resolution can now be set above 1x (wouldn't recommend)
- Mipmapping can be disabled
- Blending accuracy can be changed from the default (minimum is recommended unless something breaks, defaults to basic)
- Ubershader has been split into multiple smaller shaders to improve GPU efficiency
- Miscellaneous other small DK3D changes for minor performance enhancements