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EntityMoveEvent doesn't fire when riding an entity #10209

@JustDoom

Description

@JustDoom

Is your feature request related to a problem?

I was working on a plugin that requires me to listen to when an entity moves and I tested to see if it worked when a player rides it and it didn't fire the EntityMoveEvent for some reason

Describe the solution you'd like.

I would like it to fire the EntityMoveEvent when riding an entity like a pig

Describe alternatives you've considered.

It is possible to listen to the PlayerMoveEvent and check if they are riding the entity but it isnt as nice as having it in one method

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    resolution: won't fixIssue will not be resolved or feature not added.type: bugSomething doesn't work as it was intended to.

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