Is your feature request related to a problem?
I was working on a plugin that requires me to listen to when an entity moves and I tested to see if it worked when a player rides it and it didn't fire the EntityMoveEvent for some reason
Describe the solution you'd like.
I would like it to fire the EntityMoveEvent when riding an entity like a pig
Describe alternatives you've considered.
It is possible to listen to the PlayerMoveEvent and check if they are riding the entity but it isnt as nice as having it in one method
Other
No response
Is your feature request related to a problem?
I was working on a plugin that requires me to listen to when an entity moves and I tested to see if it worked when a player rides it and it didn't fire the EntityMoveEvent for some reason
Describe the solution you'd like.
I would like it to fire the EntityMoveEvent when riding an entity like a pig
Describe alternatives you've considered.
It is possible to listen to the PlayerMoveEvent and check if they are riding the entity but it isnt as nice as having it in one method
Other
No response