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No, but AbstractArrow#hasNoPhysics and AbstractArrow#setNoPhysics exists, when the Minecraft vanilla boolean field net.minecraft.world.entity.Entity#noPhysics can be changed.
Describe the solution you'd like.
Entity#setNoPhysics and Entity#hasPhysics as net.minecraft.world.entity.Entity#noPhysics can be changed. See provided video
out.mp4
Describe alternatives you've considered.
Reflection to set the boolean
Other
This is helpful when I change the iron golem texture to be custom, and want the iron golem to fly around, disregarding blocks. Using iron golem over armor stand to disregard EulerAngle and use yaw and pitch.
Is your feature request related to a problem?
No, but AbstractArrow#hasNoPhysics and AbstractArrow#setNoPhysics exists, when the Minecraft vanilla boolean field net.minecraft.world.entity.Entity#noPhysics can be changed.
Describe the solution you'd like.
Entity#setNoPhysics and Entity#hasPhysics as net.minecraft.world.entity.Entity#noPhysics can be changed. See provided video
out.mp4
Describe alternatives you've considered.
Reflection to set the boolean
Other
This is helpful when I change the iron golem texture to be custom, and want the iron golem to fly around, disregarding blocks. Using iron golem over armor stand to disregard EulerAngle and use yaw and pitch.