Expected behavior
Im able to check if a player is sprinting, and set if they are sprinting.
Observed/Actual behavior
Both do not work. If I check if the player is sprinting and I am sprinting, it returns false. it seems the client and server are somewhat out of sync when it comes to this, since after using setSprinting(boolean), the isSprinting() method is updated.
Steps/models to reproduce
Just run either of those methods anywhere, it wont work correctly.
Plugin and Datapack List
GenesisMC, playit-gg, SkinsRestorer, Terra
Paper version
git-Paper-478 -- latest avalible on 4/10/2024: 4:35pm PST
Other
No response
Expected behavior
Im able to check if a player is sprinting, and set if they are sprinting.
Observed/Actual behavior
Both do not work. If I check if the player is sprinting and I am sprinting, it returns false. it seems the client and server are somewhat out of sync when it comes to this, since after using setSprinting(boolean), the isSprinting() method is updated.
Steps/models to reproduce
Just run either of those methods anywhere, it wont work correctly.
Plugin and Datapack List
GenesisMC, playit-gg, SkinsRestorer, Terra
Paper version
git-Paper-478 -- latest avalible on 4/10/2024: 4:35pm PST
Other
No response