Expected behavior
Player slowly loses health upon exiting the border, the damage gradually increasing with the distance traveled
Observed/Actual behavior
Player dies instantly
Steps/models to reproduce
Exit the world border by any means, in the following clip I used an Ender Pearl: https://youtube.com/clip/UgkxpLiVhNci-DqPA0DaZ_em7i99NGBNLSiR?si=q1sc3_W_-WuS4Ns3
Plugin and Datapack List
BisectHosting, Chunky, Graves, InstantRestock, NationsDeathBan, ProtocolLib, ViaBackwards, ViaVersion, voicechat
Paper version
Unsure, all I know is that it's an experimental 1.20.6 build.
Other
No response
Expected behavior
Player slowly loses health upon exiting the border, the damage gradually increasing with the distance traveled
Observed/Actual behavior
Player dies instantly
Steps/models to reproduce
Exit the world border by any means, in the following clip I used an Ender Pearl: https://youtube.com/clip/UgkxpLiVhNci-DqPA0DaZ_em7i99NGBNLSiR?si=q1sc3_W_-WuS4Ns3
Plugin and Datapack List
BisectHosting, Chunky, Graves, InstantRestock, NationsDeathBan, ProtocolLib, ViaBackwards, ViaVersion, voicechat
Paper version
Unsure, all I know is that it's an experimental 1.20.6 build.
Other
No response