Expected behavior
Shouldn't water animals and ambient creatures stay loaded for longer just like animals and monsters?
Observed/Actual behavior
Is it normal that ambient , water_creature , water_ambient and underground_water_creature all instantly despawn when a players leaves far away? That doesnt happen with monsters and creatures, I tested it with default configs and no plugins with latest software 1.21.1-2324-e12a4de (MC: 1.21.1)
if it is normal then and not a bug then is there a way to stop it from happening?
Steps/models to reproduce
Spawn a squid then fly away until the squid is no longer visible and immediately return.
Plugin and Datapack List
No plugins or datapacks.
Paper version
1.21.1-2324-e12a4de (MC: 1.21.1)
Other
No response
Expected behavior
Shouldn't water animals and ambient creatures stay loaded for longer just like animals and monsters?
Observed/Actual behavior
Is it normal that ambient , water_creature , water_ambient and underground_water_creature all instantly despawn when a players leaves far away? That doesnt happen with monsters and creatures, I tested it with default configs and no plugins with latest software 1.21.1-2324-e12a4de (MC: 1.21.1)
if it is normal then and not a bug then is there a way to stop it from happening?
Steps/models to reproduce
Spawn a squid then fly away until the squid is no longer visible and immediately return.
Plugin and Datapack List
No plugins or datapacks.
Paper version
1.21.1-2324-e12a4de (MC: 1.21.1)
Other
No response