Expected behavior
Cancelling InventoryClickEvent shouldn't kick the player and should cancel the event correctly
Observed/Actual behavior
Cancelling InventoryClickEvent shouldn't kicks the player
Steps/models to reproduce
- have plugin with following event
@EventHandler
public void on(InventoryClickEvent e) {
e.setCancelled(true);
}
- open player inventory
3.a) try to click any item in the inventory
3.b) try to take item off a filled bundle
Plugin and Datapack List
only the Test plugin
Paper version
This server is running Paper version 1.21.3-6-master@16d7d73 (2024-11-01T03:40:19Z) (Implementing API version 1.21.3-R0.1-SNAPSHOT)
You are running the latest version
Other
disconnect-2024-11-01_10.52.10-client.txt
Edit: Happens only in the player (e) inventory. In chests seems to be working fine...
Expected behavior
Cancelling InventoryClickEvent shouldn't kick the player and should cancel the event correctly
Observed/Actual behavior
Cancelling InventoryClickEvent shouldn't kicks the player
Steps/models to reproduce
3.a) try to click any item in the inventory
3.b) try to take item off a filled bundle
Plugin and Datapack List
only the Test plugin
Paper version
This server is running Paper version 1.21.3-6-master@16d7d73 (2024-11-01T03:40:19Z) (Implementing API version 1.21.3-R0.1-SNAPSHOT)
You are running the latest version
Other
disconnect-2024-11-01_10.52.10-client.txt
Edit: Happens only in the player (e) inventory. In chests seems to be working fine...