Expected behavior
Attack strength should be reset on player actions (such as item swap)
This should be an extension of #12257
Observed/Actual behavior
it doesn't reset
Steps/models to reproduce
Reproduce steps are same to #12257
Plugin and Datapack List
[02:32:44 INFO]: Server Plugins (5):
[02:32:44 INFO]: Bukkit Plugins:
[02:32:44 INFO]: - AuthMe, ForceResourcepacks, SkinsRestorer, ViaBackwards, ViaVersion
Paper version
version
[02:29:59 INFO]: Checking version, please wait...
[02:30:00 INFO]: This server is running Paper version 1.21.4-222-main@9b1798d (2025-03-27T13:35:40Z) (Implementing API version 1.21.4-R0.1-SNAPSHOT)
You are running the latest version
Previous version: 1.21.4-211-6ea4202 (MC: 1.21.4)
Other
No response
Expected behavior
Attack strength should be reset on player actions (such as item swap)
This should be an extension of #12257
Observed/Actual behavior
it doesn't reset
Steps/models to reproduce
Reproduce steps are same to #12257
Plugin and Datapack List
[02:32:44 INFO]: Server Plugins (5):
[02:32:44 INFO]: Bukkit Plugins:
[02:32:44 INFO]: - AuthMe, ForceResourcepacks, SkinsRestorer, ViaBackwards, ViaVersion
Paper version
version
[02:29:59 INFO]: Checking version, please wait...
[02:30:00 INFO]: This server is running Paper version 1.21.4-222-main@9b1798d (2025-03-27T13:35:40Z) (Implementing API version 1.21.4-R0.1-SNAPSHOT)
You are running the latest version
Previous version: 1.21.4-211-6ea4202 (MC: 1.21.4)
Other
No response