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When multiple players are shown the same virtual world border, WorldBorder#isInside(player.getLocation()) should return true when the specified player is inside the border.
Observed/Actual behavior
Minecraft.2026.01.06.-.01.10.36.11.DVR.mp4
Steps/models to reproduce
Create a virtual world border, show it to a player and lerp the size
Observe isInside(player.getLocation()) correctly returning true vs. what client is seeing
Show the same border to an additional player
Observe isInside(player.getLocation()) now returns false even though the player is inside the border according to the client
[22:44:34 INFO]: This server is running Paper version 1.21.11-69-main@94d0c97 (2025-12-30T20:33:30Z) (Implementing API version 1.21.11-R0.1-SNAPSHOT)
You are running the latest version