### Expected behavior Confirmed by PvP Legacy developer BlueBandit. **Expected Behavior:** https://github.com/user-attachments/assets/355d8dd0-a45b-40f7-bbb1-a197c2e877e4 ### Observed/Actual behavior **Observed Behavior:** https://github.com/user-attachments/assets/2a3a70c1-fada-49a3-b47a-ef0f7ad740b7 ### Steps/models to reproduce 1) Load a paper server 2) Attempt to jab attack after a charge attack connects 3) Observe the differing behavior from vanilla, and how the jab attack whiffs unless u wait ~1s ### Plugin and Datapack List No plugins/datapacks ### Paper version Latest build paper 1.21.11 build #130
Expected behavior
Confirmed by PvP Legacy developer BlueBandit.
Expected Behavior:
Minecraft.1.21.11.-.Multiplayer.LAN.2026-04-28.19-06-13.mp4
Observed/Actual behavior
Observed Behavior:
Minecraft.1.21.11.-.Multiplayer.3rd-party.Server.2026-04-28.18-40-59.mp4
Steps/models to reproduce
Plugin and Datapack List
No plugins/datapacks
Paper version
Latest build paper 1.21.11 build #130