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PigZombieAngerEvent is completely borked #5319
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status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added.Disputed bug is accepted as valid or Feature accepted as desired to be added.type: bugSomething doesn't work as it was intended to.Something doesn't work as it was intended to.version: 1.16Game version 1.16Game version 1.16
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status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added.Disputed bug is accepted as valid or Feature accepted as desired to be added.type: bugSomething doesn't work as it was intended to.Something doesn't work as it was intended to.version: 1.16Game version 1.16Game version 1.16
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What behaviour is expected:
Canceling the
PigZombieAngerEventmakes the pig zombie not angry, and doesn't propagate his anger to nearby pig zombies.What behaviour is observed:
Pig zombie becomes angry regardless, propagates anger to nearby pig zombies, and continuously calls the event to decide if he should remain angry, despite remaining angry regardless of the cancellation of the event.
Steps/models to reproduce:
Paper version:
Paper 526
Anything else:
The problem also occurs in spigot. Should this be put to the spigot JIRA?