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Async Lighting causing chunk loads #55

@Puremin0rez

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@Puremin0rez

This has started occurring in recent builds of Paper. My best guess as to why it has started occurring is because of the chunk lag fix that was added into Spigot and then merged from upstream into Paper. I did not have this problem prior to that upstream merge.

http://pastebin.com/raw/Mkyx5m1j

The aforementioned pastebin was from a 100% fresh server instance with async lighting enabled and the spam occurred on world generation. It might be async lighting related (since that thread is mentioned), but I do not have time to test that right now. (yes, i don't have time to flip a toggle in a config file, sue me)

@mibby has also had these issues earlier today and can help assist with anything else needed.

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