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Entities should be fully unloaded and not seen at all, if the Chunk is unloaded, while in Spectator mode. This is the behavior observed in 1.16 and previous versions of Paper. This is the expected behavior.
(Note: In Vanilla Minecraft the entity will be fully visible if you're within a few blocks of it)
Observed/Actual behavior
Entities don't seem to fully unload while in Spectator Mode.
Steps/models to reproduce
Ensure you are not in any spawn chunks
Find some entities like an Item Frame or a Sheep
Walk over to the entities
Use gamerule " /gamerule spectatorsGenerateChunks false "
Enter spectator mode " /gamemode spectator "
If the Chunk isn't immediately unloaded, Log Out from the server, wait a few seconds, then Log In (alternatively if you are well versed in the "forceload" command, you can use this to unload all chunks quicker)
Observe entities while in Spectator Mode
RESULT
Entities flicker on and off indefinitely
Plugin list
Reproduced with 0 plugins installed
Paper version
This server is running Paper version git-Paper-108 (MC: 1.17.1) (Implementing API version 1.17.1-R0.1-SNAPSHOT) (Git: a5acf36)
Expected behavior
Entities should be fully unloaded and not seen at all, if the Chunk is unloaded, while in Spectator mode. This is the behavior observed in 1.16 and previous versions of Paper. This is the expected behavior.
(Note: In Vanilla Minecraft the entity will be fully visible if you're within a few blocks of it)
Observed/Actual behavior
Entities don't seem to fully unload while in Spectator Mode.
Steps/models to reproduce
RESULT
Plugin list
Reproduced with 0 plugins installed
Paper version
This server is running Paper version git-Paper-108 (MC: 1.17.1) (Implementing API version 1.17.1-R0.1-SNAPSHOT) (Git: a5acf36)
Agreements
Other
2021-07-16.16-13-23_Trim.mp4