Expected behavior
When setting target-player-chunk-send-rate to 1.0, I expect the chunk send rate to be 1.
Observed/Actual behavior
The chunk send rate is disabled (unlimited).
Steps/models to reproduce
Start with the latest build (# 264 at time of writing), set target-player-chunk-send-rate to 1.0, and join. The chunks load at high speed (much much faster than setting target-player-chunk-send-rate to 2.0).
Plugin list
None
Paper version
Checking version, please wait...
This server is running Paper version git-Paper-264 (MC: 1.17.1) (Implementing API version 1.17.1-R0.1-SNAPSHOT) (Git: ce7516d)
You are running the latest version
Agreements
Other
Expected behavior
When setting target-player-chunk-send-rate to 1.0, I expect the chunk send rate to be 1.
Observed/Actual behavior
The chunk send rate is disabled (unlimited).
Steps/models to reproduce
Start with the latest build (# 264 at time of writing), set target-player-chunk-send-rate to 1.0, and join. The chunks load at high speed (much much faster than setting target-player-chunk-send-rate to 2.0).
Plugin list
None
Paper version
Checking version, please wait...
This server is running Paper version git-Paper-264 (MC: 1.17.1) (Implementing API version 1.17.1-R0.1-SNAPSHOT) (Git: ce7516d)
You are running the latest version
Agreements
Other